Cheryl Lynn isn't quite sure who she is, but she's pretty sure of what she wants to be. A warrior woman. A bad-ass mamajama. Perhaps an earth goddess extraordinaire. She spends her days abusing keyboards and screaming at computer screens while she waits for her cult following to finally show up.

digitalfemme.com simulated life
pop life the ormes society
the underground brethren
digitalis e-den
Remember: save to your
own server, sweets!

Reading tax forms.
Writing to-do lists.
Hearing sweet silence.
Watching the computer screen.
Building Web sites.
Eating yogurt.
Drinking water.
Buying coconut oil.
Thinking "So. Much. To do!"
Playing Freecell.
Adoring 2012.
Saying a lot about pop culture.
Abhorring bigotry.
Feeling relieved.
Hoping to reinvent myself.

Sunday May 13 2012

How can I explain myself?

I wrote the following posts many moons ago and revisiting them it is easy to see that the primary emotions driving each are anger and disappointment. And though I still commit the cardinal sin of refusing to organize or edit my blog entries, I have become more adept at restraining my emotions via the written word. So it is not without a bit of amusement that I reread my former manifestos. How sarcastic! How indignant! I was ready to say goodbye to the comics community then, but I clearly did not. For though I, as a black person and as a woman, felt neglected, ridiculed, manipulated, I knew—wholeheartedly—that black women deserved a seat at the table. I knew that black women deserved to be seen and heard as they actually are sans parodies, sans whitewashing, sans strawmen for authors with axes to grind. And I was determined to be the most belligerent and obstinate of thorns until that happened. And if it didn't happen? Well, I would walk away, burning and salting everything behind me.

In my posts I painted the comics community as an abusive suitor, taking funds, time, love, and providing only insults and neglect in return. And to be fair, I was not that far from the mark. Within the panels we were relegated to bystanders, and should we have by some sheer luck gained the admiration of the audience, our blackness was stripped from us to make us more palatable to white men or our femininity was taken to make us less threatening to female fandom. Behind the scenes we were occasionally seen but never heard, finishing pages for more prominent artists, eking out a modest living via card sets and pinups. I was irate that black creators had more agency in the 1940s via Negro newspapers and that black women were better represented artistically in the 1970s. With each decade that progressed we regressed, and something had to be done about it.

And something was done about it. We spoke, we posted, we wrote, we drew. And by we, I do not just mean the we of my sisters—though that contribution was vital—I mean the we of the entire comics community.

Things changed.

In short time the abusive suitor became an attentive one. Varied depictions of black women flourished. Established black creators gained more notoriety and new creators arrived on the scene. Yes, it is far from perfect, Marvel employs no black writers and DC has only Selwyn Hinds to call its own, but things are improving considerably. It can be seen with each new Kickstarter, new creator, and new character.

Like a good lover, the community now gives and takes. It is no longer the wayward suitor of my previous posts. But sadly, I am no longer the woman who once wrote it. A community merits what it provides. When it provided derision and scorn, it received the same in kind from many via scathing blog posts and the occasional boycott. And now that it woos with a plethora of depictions, a platform, and employment? It is only fair that affections are returned via purchases, donations, contributions, and consideration. It is only right. And it is with shame and sadness that I admit that I do not have the funds, the time, or the skill to be one of the women this community demands and deserves.

In the days when the subset of black women in the comics community was miniscule, it was easy to corral each recurring character and creator in order to present them to potential audiences. A small number of purchases, a handful of emails, and one or two perusals of comic news sites was all that was necessary to amass the material required to post. Today, our depictions have developed far beyond what my wallet can contain and I alone can catalogue. I do not complain. This is a blessing. But it is a blessing that has highlighted my inadequacies. As I neglected the community to attend to personal matters, emails piled up. Comics sat on racks unpurchased. Posts to showcase fabulous creators and characters languished in queue—a matter that will be attended to very shortly. I became what I had once admonished, an inattentive lover, a harridan highlighting only faults. My suitor has outgrown me—and it is glorious to see. He has become worldly and eloquent, popular and prosperous. And worthy of one who can honor him, contribute to his success, and support him in his time of need. And so, with the most potent bittersweetness and the fiercest of pride—

I let him go.

Cheryl Lynn @ 05-13-2012 03:32 PM EST Link

Saturday May 12 2012

They lovin' the crew.

I've spent a great deal of time talking about the marketing missteps of DC comics in regards to the Before Watchmen project. However, both DC and Marvel deserve kudos for the success of the Night of the Owls and A vs. X crossovers. Truth be told, the popularity of the Night of the Owls crossover feels pretty much organic. Even though groundwork was laid via articles and previews, I've spoken to retailers and fans who are quite enthused about the crossover. It appears as if its status has grown due to good word of mouth—and due to being an entertaining collection of comics. As for Marvel, even though fan and retailer response has been tepid in my circle, it certainly hasn't resulted in low sales. Through incentives and blanket advertising, they've been able to move product and project the image of once again being "number #1." And when one is in the business of selling icons, image is everything, no?

But not every company is in that business. Sans icons, how can a smaller publisher or independent creator tap into the fervent promotional groundswell that is "fandom"?

There is strength in numbers. Earlier this week I was lamenting the loss of comic "crews"—groups of creators banding together. Whether the studio is real or virtual, it provides an opportunity for the pooling of resources (ex: shared web space, studio space, convention booths) and an elimination of the loneliness that often results from the creative process. It also allows fellow creators to become a sounding board, often resulting in improved quality, as well as a vocal support system, resulting in increased attention. Finally, it provides one with a brand, a symbol or word that issues a particular statement to fandom. It's marketing shorthand. Once again, we look to rap to lead the way—Wu Tang, the Roc, MMG. If you are a creator with two or three compatriots at DC or Marvel, I'd advise you to use the attention afforded by these companies to build your own brand. Present yourselves as a creative subset within the company, then work your way towards marking your independence via your own website, conventions appearances, and smaller independent projects.

And yet not every creator has a lucrative gig at DC or Marvel to provide a rung on one's ladder to success. What about the lone webcomic creator? The artist with a low-selling comic at an independent publisher? The writer with no likeminded peers who hammers out unsolicited plots by his or her lonesome?

I still say there is strength in numbers. But with DC and Marvel, and even subsets of Image such as Top Cow and Extreme, there is a unity that comes from a similarity in theme or tone—something that cannot be found with a random collection of independent comics or strips.

Or can it?

Perhaps unity can be built through an event. I look at the way Phoenix is blazing its way through multiple Marvel books and I recall the way Claremont's Huntsman traveled from comic to comic and imprint to imprint. Could a dozen comics, all containing different themes and styles, share one public domain character, said character being visually tweaked to fit his surroundings in each book? Through one character's reality-warping adventures an event could be formed. All it would take is a creative summit featuring a number of creators, something that could occur via a format as simple as a chat room or mailing list.

Why should the "big two" have all the fun?

Cheryl Lynn @ 05-12-2012 01:57 PM EST Link

Wednesday May 09 2012

Make me want to light a cigarette.

Silhouette.gif

This image was published on the Kotaku website yesterday. The image used, the place the image was displayed, and the date that the image was released combine to tell me three interesting things about the Before Watchmen marketing strategy.

One, DC is selling directly to specialty retailers who focus specifically on pamphlets over graphic novels. Two, in regards to the Before Watchmen project, DC has embraced the mainstream superhero fan and has temporarily abandoned the highbrow reader of alternative graphic novels. Three, DC is fighting fire with fire—using one manufactured outrage to quell another more organic one.

I am surprised, but only mildly. DC is willing to jettison Before Watchmen's long-term monetary success as a critical darling and teaching tool to amass as much cash as possible from fans of monthly superhero comics in the short term. And why not? This project has been shunned by the "comics elite," who are more concerned regarding the rights of creators than they are about examining the histories of the characters invented by said creators. Their support and free marketing resource cannot be counted on. If they are able to be "won over" at a later date? Fine. However, there is no point in pouring time and money into marketing to a group that is not open to one's project.

Who does that leave? It leaves a particular type of comic fan—one who wants his Avengers movie and his Captain America comic every month and just wishes everyone would keep quiet about Kirby's poor treatment and stop interrupting the pipeline flow. He declares this repeatedly on popular geek sites such as Kotaku. (It is interesting to note that the image appears on a site devoted to video games, as if DC desired an opportunity to reach the "geek" audience while at the same time avoiding naysayers who frequent sites focused upon comics. It is an understandable move.) He loves Rorschach's violent, quirky nature and the adult themes of Watchmen, even though he felt the book was dull at times. He downloaded a copy from a torrent site to read before he saw the movie.

There are many of these fans, they have a great deal of money to spend, and a plethora of Before Watchmen projects featuring popular creators will no doubt draw their attention and dollars. Of vital importance? They do not consider the rights of creators to be more significant than their right to be entertained.

However, to sell to these individuals you must sell to their supplier first, hence, the appearance of this image months before the Before Watchmen line will be available in specialty shops. A "buzz" must be created in the mainstream comic community very early on so that retailers will notice said "buzz" and order accordingly. A marketing man worth his salt will do his best to encourage that "buzz" from the date his project's appears in Previews until its appearance on store shelves. A poor one will simply breathe a sigh of relief once he has saddled retailers with the merchandise, the work now becoming theirs to sell.

But how is a "buzz" created? There are three options. The first is a media blitz—a complete saturation of the market with ads. This is a horrifically annoying method and can easily backfire if potential customers feel their leisure time has been intruded upon. The second option is to simply stand on the merits of your work and let good word of mouth carry you to success. Unfortunately, this can and does result in many quality books receiving poor sales. Depending on eager fans is not enough. Your fans must be enthusiastic and influential in order to bring more potential customers to the table. Finally, controversy—either real or manufactured—can keep one's material in the public eye without the annoyance that accompanies blanket advertising.

Many companies try a little bit of everything.

The image of a battered and bruised Silhouette is pretty controversial, especially in an industry that is currently quite sensitive and very vocal in regards to depictions of violent acts against women and minorities—perhaps vocal enough to supplant one cause with another. Releasing the cover has certainly sparked a discussion. And that discussion has been carried here as well! Yes, in blogging about it I've willingly made myself a cog in the machine, but I can't help it. I find this marketing stuff fascinating.

Ah, me! There's always the next post, I suppose.

Cheryl Lynn @ 05-09-2012 06:16 PM EST Link

Tuesday May 08 2012

Supremely prophetic visions.

A month ago, if one had asked me if I would be interested in reading a handful of comics concerning a hypercompetent white man who saves the world through his sheer strength and determination, the withering gaze that would have served as my response could have silenced the most effusive of fanboys.

And yet here we are to discuss Prophet and Supreme, and how much I've enjoyed both.

Prophet

When I discovered that Brandon Graham would be taking the reins of Rob Liefeld's Prophet series, my initial feelings were bittersweet. I was pleased that a creator I had always admired was being recognized for his incredible talent, however, I felt said talent was wasted on a character clearly unworthy of it. I was adamant that, similar to other titles such as Batgirl, placing a creator I adored on a book featuring a character I despised would only result in increased resentment for the character in question. More importantly, it would most certainly not result in a sale.

Brandon Graham proved me wrong. Brandon Graham gave me Conan in space.

Truth be told, I don't have a penchant for tales of Alpha males—men who have assumed a position of dominance in their community. Even the most congenial of characters, such as Superman, leaves me cold. They are fine, even charming, when they appear in a panel or two, but an entire comic focused on their activities? I am simply not the audience for it.

However, there are paths around my wall of indifference. The path Graham chose was to rip John Prophet once again from his community, this time placing him in an arena where his dominance is far from assured. A former Alpha male completely off balance in a new world? It is a concept that envelops me completely, drawing me in deeper the weirder the world gets and the harder the antagonists become.

And Graham likes it extra hard and really weird. The sanitized sci-fi scapes that the majority of us are used to are of no use to Graham. Instead, he draws his influences from myriad places, pooling them into a world that becomes dirtier and more off-putting due to the severe juxtaposition—a landfill full of different dreams of our futures. Bubblegum bodysuits, giant mechs, organic cargo trains that run on excrement, primitive hunters—all share the same terrain. Of course, Roy and Dalrymple deserve credit as well for the skill they exhibit in folding Graham's conflicting visions into a world one can visually navigate.

However, the road is a bumpy one, all the better to keep things interesting. John's opponents and occasional compatriot are as perplexing as the land they hail from. Each character is a puzzle in appearance as well as deed, preventing the reader from simply assuming a passive role in his entertainment. As John represents the last of humanity, his fate becomes our concern, forcing us to question the motives of all who stand in his path.

The tactic works. I care about John Prophet. See if you do too.

Supreme

The world presented in Supreme, once helmed—as recently as last month—by the talented Alan Moore and now in the hands of creator Erik Larsen, is one that is soothingly common to any individual familiar with the superhero genre. It is our world, albeit one that has been tweaked slightly to accommodate for men who can fly and women who shoot beams of energy from their eyes. We have been a part of this world for over half a century, and have adored every minute of it. However, like a grain of sand in an oyster, Larsen has injected an irritating element into this escapist's world that many find comfort in. Surprisingly, it is the lead character himself.

Neither a benevolent god nor a humble everyman made good, Supreme is a belligerent bully in the guise of a superhero, one who has made his debut as a perverse pastiche of the icon of excellence we all hold dear. And though there are many twisted depictions of Superman, very few of these depictions are presented as the lead protagonist. Generally, they are the adversaries of the characters we truly cherish.

What turns this grain of sand into a pearl is Larsen's humor and his stubborn refusal to avoid themes many others have shied away from in an attempt to present the superhero as a serious subject. The superhero is delightful and extravagant and violent and ridiculous, and Larsen embraces every element of it, throwing him into our familiar world and enjoying the mayhem that ensues.



Armed with the power of a deity and the emotional maturity of a child, Supreme is a bull in a china shop, or perhaps deer in a bar. The wreckage he leaves in his wake is awesome and, like the clip above, quite frankly hilarious. We have seen the physical destruction clearly with Larsen's debut issue, beheadings and disemboweling occurring mere panels after the character's reappearance. I am curious as to when we will bear witness to chaos of the emotional variety. The world of the superhero has changed as our world has changed, and often caresses, cajoling, and compromises are required where pulling and punching once sufficed. For twenty years this character has been isolated, and now he has been dropped into a world he can physically dominate but is emotionally unable to navigate—a situation ripe for comeuppance. And who doesn't want to see the bully get what's coming to him?

Cheryl Lynn @ 05-08-2012 06:11 PM EST Link

Monday May 07 2012

Of a graphic nature.

Within a month Book Expo America will be upon us, unleashed at the Jacob Javits Center in order to bring us the latest developments in the world of book publishing. For those comic companies with an impressive catalogue of graphic novels to showcase, Book Expo America provides a place for one to woo librarians and buyers for brick and mortar businesses, ensuring that the prize jewel of one's collection obtains the most precious of shelf space. It is an important convention, and yet is one that does not receive the attention it truly deserves. It's an extra empty basket, presented at a time when most comic companies are well aware of the fact that all of their eggs should not go into one.

And yet some will place all of their eggs in that bin marked specialty retailer regardless.

Of course, there should be some eggs in that bin! Quite a few! The comic shop retailer should be wooed—must be wooed—if a company desires access to long-standing readers of graphic novels and, as always, fans of the superhero genre. But that relationship should not be maintained at the expense of other avenues of revenue. Appealing solely to specialty retailers has resulted in the isolation of the comics industry, cementing the reputation of reading comics—now considered collecting comics—as a mere hobby instead of the legitimate engagement in a literary medium it should be. Major book publishing conventions, such as BEA, are family tables awaiting a Prodigal Son. Some have returned; some have not. For those of you noting a lack of DC and Marvel, I assume that both publishers will be heavily represented at the Disney and Warner Bros. booths. However, when neither shows up in a simple search for graphic novels, one can't help but be a bit dismayed. In addition, Disney is located a distance from the other comic publishers (yet is smartly located near the ever-popular Children's Pavilion); Warner Bros. is on an entirely different floor.

For DC in particular, this move is confusing. With the soon-to-be arrival of the Before Watchmen line, which will no doubt be available in trades shortly after the pamphlet debut, DC desperately needs an arena where it can reach potential readers who have yet to be tainted by the controversy surrounding the project. Those readers will be found in bookstores and libraries, and their suppliers will be found at BEA. Unless DC has decided to aim the Before Watchmen project at mainstream superhero fans instead of the free marketing resource of scholarly devotees that has made Watchmen a critical darling and commercial success—a bizarre move in itself—Book Expo America is a must.

Though it is clearly understood why the comic companies appearing at BEA desire separate booths, joining together to lobby for advantageous locations or other perks appears to be a good idea in theory. It would ensure that comics are clearly represented at BEA in one physical block. Also, joining together might allow for the pooling of resources or access to bulk discounts. Perhaps the feasibility of such an idea should be tested at later exhibitions?

I plan to be at Book Expo America and also plan to take a moment or two to peruse the booths exhibiting graphic novels. I'll be sure to report back what I find!

Cheryl Lynn @ 05-07-2012 05:54 PM EST Link

Thursday May 03 2012

Say it loud.

I'll make this short and sweet. If you're at all fond of comics and black people, you'll probably want to check out the following:

The East Coast Black Age of Comics Convention

I can't believe this is taking place in two weeks! Time moves incredibly fast. If you plan to be in the Philadelphia area, then this convention is a definite must. Not only does this convention provide a chance for potential readers to find entertainment that focuses on the heroics and aspirations of black people, it also provides a chance to celebrate black characters and creators in the field of sequential art with the annual Glyph Comics Awards.

The African American Superhero Anthology

This project has achieved its funding goal, but there are still three more days to back this anthology and secure a copy! Honestly, I can't wait to see what these guys cook up.

Super Black: American Pop Culture and Black Superheroes

I added this bad boy to my wish list and then shamefully forgot about it. A recent tweet brought it back to my attention. The price has dropped a sweet 34% so now is a better time than ever to buy!

Fears of a Go-Go Girl

Last, but certainly not least, I leave you with a romantic tale by none other than Jack "The King" Kirby. Kirby drawing black romance comics? You'd better believe it! Head on over to Britt Reid's True Love Comics Tales for the scoop!

Cheryl Lynn @ 05-03-2012 11:10 PM EST Link

GhostWerks is for the children.

Comics are for everyone. Nope, that's not just a catch phrase, guys. It's the unvarnished truth. Any medium worth its salt must be able to provide content that is able to capture the interest of men, women, and children from all walks of life. Of course, the purpose of today's blog post is to focus on projects for the pint-size.

I've received exasperated emails from parents on the hunt for appropriate reading material for their wee ones. For a parent unfamiliar with the comics industry, a simple visit to a comic shop can be overwhelming. Imagine walking into a Barnes & Noble where all of the books are organized by publisher, none of the covers provide an accurate clue as to the content, and the entire children's section fits on one small rack. You've pretty much pictured the average shopping experience a comic shop provides to a potential customer.

Because of this, when I hear news of an interesting project aimed towards kids I'm always sure to sound the alarm—from Princeless to Leon: Protector of the Playground and now Champion of Children. Not to get my LeVar on, but you don't have to take my word for it. Hit up Kickstarter to kick the tires or poke around the GhostWerks engine. If you think an action-packed, funny tale featuring a heroic young girl is just the thing your little one is looking for (and how could it not be?), make sure to drop a bit of dough in the coffer in order to secure a copy. Good comics by good peoples, folks.

It doesn't get any better than that.

Cheryl Lynn @ 05-03-2012 10:22 PM EST Link

Thursday April 26 2012

Ether.

My last post concentrated on damage control tactics for DC regarding the Before Watchmen project and DC's early termination of Chris Roberson's stint at DC. I'd like to use this post to "hop over the fence" and discuss possible ways in which independent companies such as Image and Dark Horse can capitalize on DC's large public presence and apparent marketing weaknesses.

20120426-watchmen1.gif

"Y'all been eating long enough now. Stop being greedy."

DC is an industry behemoth—fat, sluggish, and slow, but also massively powerful. Its size is a blessing that affords it the best spot in Previews, constant press from popular news sites, and the rapt attention of a legion of long-devoted fans. Its size is also a curse. It has become an antiquated bureaucracy, limiting its speed. It is unable to make adjustments quickly in regards to negative press, unhappy fans, or dissatisfied talent. Any action required is initially bound by ribbons of red tape unfurled by editors elucidating edicts from on high. Its inflexible nature forces it down narrow paths that will one day restrict its growth, for example, catering to a shrinking subset of homogeneous readers or allowing nepotism to dictate the talent pool. But we all know what DC is. The question for the competition is this, how can we—as independent publishers—make money from it?

In my last post, I stated that DC should make moves to appear creator-friendly. Dark Horse and Image need to show that they are truly creator-friendly and sabotage any inroads made by DC into their creator-owned domain. And, much to my pleasant surprise (because there is nothing that delights me more than a shrewd PR move), this is already occurring—cheaply and efficiently. Again, DC's size affords it instant publicity. Attacks on the behemoth bring publicity too. A simple blog post from Stephenson or a Facebook interaction between Mignola and Hama will be picked up by news blogs and fan sites to be carried far and wide. And, amusingly, DC has played directly into their hands by responding, naming, and calling attention to both the attacks and the competition, assuming the role of Ja Rule instead of Jay Z. Think long and hard about the fates of both of these public personas, and of the two men who challenged them.

20120426-watchmen2.gif

"Her flight lands at nine. My game just rewinds."

But it is not enough to simply stick and move. The comic industry is, to put it mildly, incestuous. Of course, its incestuous nature allows for certain deals to be easily made. Creators move from project to project with a speed that rivals the label-hopping of current rap stars or bed-hopping of video vixens. A young industry hotshot cuts his teeth at Image, builds his reputation at DC or Marvel, and perhaps has another dalliance with an independent publisher when the restrictive nature of the two conglomerates occasionally curtails his creativity. The goal of the independent publisher is to increase the frequency of said dalliances until a permanent relationship with a creator is formed and it becomes the first option a creator considers when attempting to launch a project. How can one accomplish this goal? Spit game. Editors from Image and Dark Horse need to aggressively pursue well-known creators working at Marvel and DC—especially now that budgetary concerns at both companies have forced the conclusion of certain exclusivity contracts. Woo them with words that prove you can provide the best of both worlds—the freedom of Kickstarter and the brand security of a long-standing company. Not only will you be rewarded with a successful project, but the publicity that comes from a former unhappy and currently famous creator raving about his new "crew" and disparaging his old one is icing on the cake.

20120426-watchmen3.gif

"All I did was give you a style for you to run with."

However, some successes cannot be stolen or sabotaged. Sometimes, they must be methodically recreated. DC sits upon a tower of icons and industry lynchpins. Said tower was not created overnight, but required decades of creative input and calculated marketing. When I say that DC's success should be recreated, I do not mean that companies should produce thinly-veiled versions of DC characters. No, what should be copied is DC's slow and steady method of building franchises and brands. I want Graham's excellent work on Prophet to be bound as soon as possible to be pushed as a mainstay for college literature courses. I want to see Hellboy and B.P.R.D. constantly cycling through high-profile film, television, and comic projects, never getting a chance to fade from the mainstream's collective memory. I want to see an Empowered short story published in Playboy. I want a copy of King City to be found in every Barnes & Noble.

What I don't want is for a creator with exceptional talent and an interesting project to be handed nothing more than a logo and a handshake. Foster loyalty, foster a crew, and then foster an image (no pun intended).

Show and prove.

Cheryl Lynn @ 04-26-2012 08:12 PM EST Link

Wednesday April 25 2012

You played yourself.

This started off as a flurry of locked Twitter tweets. It is now warping itself into a blog post due to the urging insistence of David Brothers. And as we all know, Comic Industry Rule #4080 is that the words of David Brothers must be obeyed. Comic Industry Rule #1 is that comic companies are shady.

And so here we are.

The title, apt and rapped, owes its life to De La, of course, from a song that has long been one of my favorites. DC has indeed played itself, and we've all watched—some of us in horror and some of us in amusement—as the company rode an initial wave of success brought about by its superhero relaunch only to crash upon the shores of a horrid public relations catastrophe with Before Watchmen.

With each negative statement publicly made via blog posts, interviews, and news reports, DC is in grave danger of losing the reins of this publicity behemoth, something no company wants to have happen. When you lose control of the marketing, you lose control of your money. Period.

I'm not going to discuss the ethical implications of Alan Moore's treatment (or Chris Roberson's, for that matter) here. A much better job of that has been done elsewhere. Besides, my tweets were mercenary in tone and were focused on the only thing of importance to DC:

How can we get people to stop badmouthing us in the press and embrace the Before Watchmen project?

The solution is found in something near and dear to many of us—rap music.

In the earlier days of the nineties and aughts, when rap could equal commercial success but still had legitimate ties to black urban youth culture, record executives who wanted to sell their new rapper to lucrative middle and upper class white audiences still had to have the "streets cosign." In other words, poor black kids made stars, rich white kids gave them money so they could shine.

Before Watchmen is that star. The indie comics community—both reader and creator? "The streets." And the rest of us? Bored white kids with pockets chock full of money.

DC's first mistake was thinking it could sell directly to the masses and ignore rumblings from the indie circuit. Jamal Henricks standing out in front of Marcy Projects in 1995 damn sure didn't want some suit trying to sell him soulless suburban rap. And he and his crew could end a career with one bad comment. Ask Kwame. Likewise, Brendan the English professor who reads The Comics Reporter and uses Watchmen for his class on ethics in literature doesn't want to hear a slick Before Watchmen sales pitch. The trust fund kids who play poor in Williamsburg and dig the indie comics scene don't want to hear from company men in Green Lantern t-shirts and baseball caps. And the men and women who are the working poor that make up the indie comics scene certainly don't want to hear from Lee (who, though a nice man, has a terrible reputation for being a sell-out), Didio (who bleeds and breathes commercialism), and JMS (who, whether deservedly or not, currently has a reputation for being a rich blowhard dismissive of creators' rights).

That's a serious problem, because those groups I just listed? That's DC's free Before Watchmen street team. You think the retailer who tweets about Scarlet Witch's tits is going to sell Before Watchmen to college bookstores and libraries? You think the fanboy cosplaying as Nightwing is going to push Before Watchmen projects at Barnes & Noble?

No.

And the people who would? Right now DC's free street team thinks the worst of DC and the Before Watchmen project—an assembly of scabs, leeches, and cornball sell outs. This attitude must be rectified.

But how?

First and foremost is to announce a creator-owned imprint—big names, big press, and contracts that are deemed fair and acceptable by the industry. DC needs to be seen as creator-friendly. Here are a few tweets I posted earlier regarding the subject:

@Digital_Femme Basically a "keep creators happy" imprint. Are you a big name? Have you produced a commercial success for us? Let us do the same for you.

@Digital_Femme Terrible Company Man POV: Look, we swiped you from Image and let you beef your name up with DC characters, why should we hand you back?

@Digital_Femme Main goal: Keep that DC logo on all books that draw eyes. Some will make a ton of money, some will make a little. It's all publicity.

@Digital_Femme Most articles about the Walking Dead TV show have an Image mention tucked away. Tying your company name to a success is always good.

Next up is to quietly pull incendiary hucksters from the table. This is a Watchmen project, not Teen Titans. Move creators with good reputations like Conner and Azzarello to the forefront. Focus on Jae Lee instead of Jim. Think quirky instead of commercial. Biggie never danced in a shiny suit.

Finally, damage control for the Roberson situation is required. Of course, the best approach would have been to let Roberson leave when he had announced he would leave instead of pulling him from a project.

@Digital_Femme So, you slip in a co-writer with Roberson. Someone young and eager that Roberson can shape and show the ropes. And you treat that kid nicely.

@Digital_Femme When Roberson bounces, you have a baby Roberson in place that has swiped some of Roberson's shine and his small fan following.

@Digital_Femme As talented? Maybe not since she'll be younger and less skilled. But she'll only get better.

@Digital_Femme And yes, you get a woman in there to keep fans from bitching about the co-writer deal. "Oh, we thought you wanted more women in comics."

Of course, DC went for the worst possible PR move and yanked Roberson instead, but they can improve upon the situation by assigning a female writer of YA fantasy novels to the Fairest title.

Long story short, I'm very interested to see if DC manages to turn things around. Right now the company is walking a tense tightrope between Drake and Yung Berg and Image is eyeing chains hungrily.

We'll see.

"Don't you know the prophet feed the poor man first?
Need to fix your own plate, daddy. Your hands work…"

Cheryl Lynn @ 04-25-2012 08:09 PM EST Link

Friday March 09 2012

Wonderful. Terrific. Fine.

With the introduction of Helena Wayne and Karen Starr as Huntress and Power Girl, DC Entertainment has given fans what they have clamored for in a way that some readers are still a bit unsure about. However, the World's Finest are here, with a gender and sex change to keep things fresh and new.

Of course, I was always a bit irked by the original incarnation. An assembly of the "world's finest" without the inclusion of Wonder Woman feels incomplete and exclusionary. Wonder Woman has always been both there but not there, her gender often keeping her separate and regarded as an afterthought by many male readers. And that's sad. It's not a dynamic duo—that would be Batman and Robin—it's a trinity. And I always get a little ping of delight when the comics reflect that.

I think what is most interesting about the arrival of Huntress and Power Girl is the possibility that not only does it provide a warped reflection of the World's Finest that most fans are used to, it also provides a warped reflection of DC's most well-known and lopsided triangle due to Karen's connection with Mr. Terrific.

Like Diana, Mr. Terrific is both there and not there. His connection to Earth Two is merely tangential—as is Diana's connection to the world that Clark and Bruce were raised in. An attempt has been made to place him in a romantic relationship with Karen—as Diana has often been foisted on Bruce or Clark. And hilariously, that romance has been largely ignored as fans rush to embrace the romantic subtext between Helena and Karen—subtext that is also evident between Bruce and Clark and has long been cherished by fans.

And of course, there is the elephant in the room. As Diana's gender makes her seem of lesser importance due to the casual sexism of some readers, Mr. Terrific's race will likely result in the same due to the casual racism found amongst comics fans. I will be amused to see if the excuses match up.

Cheryl Lynn @ 03-09-2012 12:57 PM EST Link

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Name Cheryl Lynn
Age Old enough.
Sex All woman!
Location Noo Joisey.
Nationality African American.
Height 5 ft 3 in.
Weight 5 lbs. too much!
Hair Color Black.
Eye Color Dark brown.

Cheryl Lynn


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